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Fix the ammo panel's empty mag font and round size - #2269
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sunzenshen merged 2 commits intoOct 29, 2026
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With an empty mag the filled pass is skipped, so the spent rounds drew in whatever font was set last. Since NeotokyoRebuild#2265 that's the fire mode font (NOCR 25 against the bullets' 21), so the rounds grew when the mag ran dry.
At tall 21 the 1080p and 900p rounds come out 47 and 39 px, and at those sizes Windows' antialiased glyph cuts the right rim off NOCR's c (the ZR, M41, MX round). 23 gives 51, 43 and 69 px at 1080p, 900p and 1440p: both wings, and close to the old bands (50, 44, 68).
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sunmachine
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Oct 28, 2026
sunmachine
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Oct 28, 2026
sunmachine
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LGTM. Tested ingame at 1080p, 720p, 1440p. See comment below for some of the test screenshots.
KyleWerle
marked this pull request as ready for review
October 28, 2026 16:55
sunzenshen
approved these changes
Oct 29, 2026
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Description
Two fixes for the ammo panel from #2265.
c.NHudBullets21 -> 23 keeps both rims at 900p, 1080p and 1440p, and puts the rounds back near their old size. 720p to 800p still lose it on the left side.Toolchain
neo_hud_ammo.cpponly, not built or runLinked Issues